vehicle	vehicles\ghost\ghost_mp
1
  flags	word flags	0
  bounding radius	real	0.800000
  bounding offset	real point 3d	0.000000	0.000000	0.000000
  origin offset	real point 3d	0.000000	0.000000	0.000000
  acceleration scale	real	0.300000
  model	tag reference	vehicles\ghost\ghost	mod2
  animation graph	tag reference	vehicles\ghost2\ghost	antr
  collision model	tag reference	vehicles\ghost\ghost_mp	coll
  physics	tag reference	vehicles\ghost\ghost	phys
  modifier shader	tag reference		shdr
  creation effect	tag reference		effe
  render bounding radius	real	0.000000
  A in	enum	none
  B in	enum	none
  C in	enum	none
  D in	enum	none
  hud text message index	short integer	21
  forced shader permuation index	short integer	0
  attachments	block	3
   element 0
    type	tag reference		
    marker	string	cockpit light
    primary scale	enum	A out
    secondary scale	enum	none
    change color	enum	none
   end element 0
   element 1
    type	tag reference		ligh
    marker	string	running lights
    primary scale	enum	A out
    secondary scale	enum	none
    change color	enum	none
   end element 1
   element 2
    type	tag reference	sound\sfx\vehicles\ghost	lsnd
    marker	string	
    primary scale	enum	B out
    secondary scale	enum	none
    change color	enum	none
   end element 2
  widgets	block	0
  functions	block	2
   element 0
    flags	long flags	0
    period	real	0.000000
    scale period by	enum	none
    function	enum	one
    scale function by	enum	A in
    wobble function	enum	one
    wobble period	real	0.000000
    wobble magnitude	real	0.000000
    square wave threshold	real fraction	0.000000
    step count	short integer	0
    map to	enum	linear
    sawtooth count	short integer	0
    add	enum	none
    scale result by	enum	none
    bounds mode	enum	clip
    bounds	fraction bounds	0.000000	0.000000
    turn off with	short block index	NONE	-1
    scale by	real	0.000000
    usage	string	
   end element 0
   element 1
    flags	long flags	4
    period	real	0.000000
    scale period by	enum	none
    function	enum	one
    scale function by	enum	B in
    wobble function	enum	one
    wobble period	real	0.000000
    wobble magnitude	real	0.000000
    square wave threshold	real fraction	0.000000
    step count	short integer	0
    map to	enum	linear
    sawtooth count	short integer	0
    add	enum	none
    scale result by	enum	none
    bounds mode	enum	clip
    bounds	fraction bounds	0.000000	0.000000
    turn off with	short block index	A out	0
    scale by	real	0.000000
    usage	string	engine
   end element 1
  change colors	block	0
  predicted resources	block	0
  flags	long flags	0
  default team	enum	none
  constant sound volume	enum	medium
  rider damage fraction	real	0.180000
  integrated light toggle	tag reference		effe
  A in	enum	driver seat power
  B in	enum	none
  C in	enum	none
  D in	enum	none
  camera field of view	angle	1.221730
  camera stiffness	real	0.000000
  camera marker name	string	
  camera submerged marker name	string	
  pitch auto-level	angle	0.000000
  pitch range	angle bounds	0.000000	0.000000
  camera tracks	block	0
  seat acceleration scale	real vector 3d	100.000000	100.000000	100.000000
  soft ping threshold	real	0.000000
  soft ping interrupt time	real	0.000000
  hard ping threshold	real	0.000000
  hard ping interrupt time	real	0.000000
  hard death threshold	real	0.000000
  feign death threshold	real	0.000000
  feign death time	real	0.000000
  distance of evade anim	real	0.000000
  distance of dive anim	real	0.000000
  stunned movement threshold	real	0.000000
  feign death chance	real	0.000000
  feign repeat chance	real	0.000000
  spawned actor	tag reference		actv
  spawned actor count	short integer bounds	0	0
  spawned velocity	real	0.000000
  aiming velocity maximum	angle	0.000000
  aiming acceleration maximum	angle	0.000000
  casual aiming modifier	real fraction	0.000000
  looking velocity maximum	angle	0.000000
  looking acceleration maximum	angle	0.000000
  AI vehicle radius	real	0.000000
  AI danger radius	real	0.000000
  melee damage	tag reference		jpt!
  motion sensor blip size	enum	large
  NEW HUD INTERFACES	block	0
  dialogue variants	block	0
  grenade velocity	real	0.000000
  grenade type	enum	human fragmentation
  grenade count	short integer	0
  powered seats	block	1
   element 0
    driver powerup time	real	2.000000
    driver powerdown time	real	1.000000
   end element 0
  weapons	block	1
   element 0
    weapon	tag reference	vehicles\ghost\mp_ghost gun	weap
   end element 0
  seats	block	1
   element 0
    flags	long flags	28
    label	string	G-driver
    marker name	string	driver
    acceleration scale	real vector 3d	25.000000	100.000000	100.000000
    yaw rate	real	80.000000
    pitch rate	real	0.000000
    camera marker name	string	driver camera
    camera submerged marker name	string	
    pitch auto-level	angle	-0.087266
    pitch range	angle bounds	-0.523599	0.523599
    camera tracks	block	1
     element 0
      track	tag reference	camera\warthog_driver_loose	trak
     end element 0
    unit hud interface	block	0
    hud text message index	short integer	13
    yaw minimum	angle	0.000000
    yaw maximum	angle	0.000000
    built-in gunner	tag reference		actv
   end element 0
  flags	long flags	10693
  type	enum	alien scout
  maximum forward speed	real	0.225000
  maximum reverse speed	real	0.000000
  speed acceleration	real	0.005000
  speed deceleration	real	0.000000
  maximum left turn	real	0.000000
  maximum right turn (negative)	real	0.000000
  wheel circumference	real	0.000000
  turn rate	real	0.000000
  blur speed	real	0.000000
  A in	enum	none
  B in	enum	engine hack
  C in	enum	none
  D in	enum	none
  maximum left slide	real	0.000000
  maximum right slide	real	0.000000
  slide acceleration	real	0.000000
  slide deceleration	real	0.000000
  minimum flipping angular velocit	real	0.000000
  maximum flipping angular velocit	real	0.000000
  fixed gun yaw	real	0.000000
  fixed gun pitch	real	0.000000
  ai sideslip distance	real	4.000000
  ai destination radius	real	1.500000
  ai avoidance distance	real	0.000000
  ai pathfinding radius	real	0.000000
  ai charge repeat timeout	real	0.000000
  ai strafing abort range	real	0.000000
  ai oversteering bounds	angle bounds	0.000000	0.000000
  ai steering maximum	angle	0.000000
  ai throttle maximum	real	0.000000
  ai move-position time	real	0.000000
  suspension sound	tag reference	sound\sfx\impulse\impacts\warthog_suspension	snd!
  crash sound	tag reference	sound\sfx\impulse\impacts\jeep_hit_solid	snd!
  material effects	tag reference	vehicles\vehicle	foot
  effect	tag reference	vehicles\banshee\effects\antigravity particles	effe
